60 Seconds! (Musik & Party) für PC. Alles zum Spiel mit Wertung, Download, Systemanforderungen, Release Termin, Demo und Patch, Tipps, Forum und. 60 Seconds! ist ein Spiel von Robot Gentleman Studios, das von Robot Gentleman Studios vertrieben wird. Es gehört zum Action-Genre, Unterkategorie. 60 Seconds! ist eine Überlebenssimulation in der es wichtig ist, strategische Entscheidungen zu treffen, um nach dem Niedergang einer Atombombe möglichst.
60 Seconds!Die Grundidee des im Mai von Robot Gentleman veröffentliche PC-Spiel 60 Seconds handelt von einem Atom-Unglück, das in den. 60 Seconds! (Musik & Party) für PC. Alles zum Spiel mit Wertung, Download, Systemanforderungen, Release Termin, Demo und Patch, Tipps, Forum und. 60 Seconds! benötigt mindestens ein iPhone 5, iPad 3, oder iPad mini 2. sondern plane deine Überlebensstrategie und befolge die hilfreichen Tipps der.
60 Seconds Tipps Sneak Peak of DLC coming soon Video60 Seconds! On Day 300 Tt International und Rezensionen Alle anzeigen. Am Ende steht Was Ist Cardano grundlegende Frage — wen und was soll man mitnehmen, und wen soll man dem Tode überlassen? Spielbeschreibung: 60 Seconds! Rechtliche Aspekte.
60 Seconds Tipps. - SpielesucheAus der Jugendredaktion.
However, only Survival has an actual win-state: if you play Scavenge the game just sort of fades out after you get into the bunker. This is, however, a great way to practice the run-around portion of Scavenge without playing through an entire game.
Besides the game mode, the other choice you have to make before getting started is the difficulty. Each difficulty level outlines what it entails, including:.
Conversely, items such as the Flashlight or Map can be taken with Ted, allowing him to navigate more easily in the hostile environment and return safely and, perhaps more importantly, with supplies.
Weapons, too, can be useful in aiding the safe return of the characters the Rifle more so than the Axe, however. The Gas Mask can prevent sickness in someone leaving before the radio announcement declaring the relative safety from fallout on the surface, but leaving at all during this time is not recommended, barring extreme circumstances.
The Items and Characters categories may have more information on the topic, but scavenging is such an important mechanic that it deserves a seperate category.
It is also worth mentioning that the interaction that can be made with the Map which places an X-marks-the-spot in a specific location does not affect the result of the next expedition, as that is entirely randomized.
This section is organized by the items' appearance in the shelter, from right to left. Let the Merrymen Enter! Rodent Attack: If left unchecked, rodents will steal a can of soup.
It is recommended that to use the Rifle to stave them off, for if it breaks it can be fixed with the Scout Book. This goes for most fighting events, the Rifle is generally a better option than the Axe.
Various Radio Events: The Radio will provide information about the world, and may rarely provide supplies. Whenever possible, the Radio should be put to use.
Natural Disaster: Generally just save whatever can't be fixed with the Scout Book later, with the exception of the Radio early on, as it has a high priority.
Supply Drop: Participate in this event whenever possible, as it will net a guaranteed two water and two soup, with the chance of breaking the Gas Mask.
The Gas Mask can be fixed later with the Scout Book, and won't be needed for scavenging in the first place if there's enough supplies in the shelter.
Body Odor: The Gas Mask is the best option in the long run, because the Bugspray and Ammunition will both be expended on use. Shelter Odor: Examining it will either destroy the Radio or earn a soup can, so it is recommended not to investigate the crevice near the beginning of the game.
Safe Behind Map: This is another good low-risk event, offering one of several essential items such as a Radio, Gas Mask, et cetera if they aren't present in the shelter already, or a soup can.
It may also cost one soup can, but this is a small price to pay, and a relatively small probability anyway. Secret Door: Using the Rifle will offer a reasonable chance of getting water, and the Flashlight may earn various small items.
Sharikov the Cat - An unlockable cat character which is found by certain events. Photos and videos are a great way to add visuals to your wiki.
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Start a Wiki. Sneak Peak of DLC coming soon. You Won!!! End screen if you win. Contrary to what you may have thought from the last tip, Scavenge and Survival are actually independent from each other, and can be played separately.
Survival, on the other hand, has a longer, more drawn-out objective, and offers the more intensive gaming experience. Each of these levels have their own accompanying variables, including Exploration Time the quick period you have before scavenging that allows you to map out your plan , Scavenge Time the duration in which you have to gather all the stuff before the atomic bomb drops , and Stocked Shelter the number of items in your shelter on Day 1 of Survival.
In most cases, you get extra food and water, and you may sometimes get bonus equipment. Also included among the variables are Packed Suitcase, which refers to the items in your suitcase, should you pick it up in the Scavenge chapter.
Fragile Equipment determines how sturdy or how fragile your items are when used, and Health Issues refers to how quickly survivors fall ill or go insane.
And, for one more pair of variables, Unwanted Visitors will show you how often any kind of outsiders, may they be friend or foe, would show up at your shelter and want to get in, and Trouble is your indicator that shows how often negative random events can throw a wrench into your plans.
You only have 60 seconds of time to run to the fallout bunker with items, and that leaves you little time to think.
But it may actually be better not to think that much, and just keep grabbing items. The bunker is always procedurally generated read: random in terms of its content , and there may be some good use for the items you picked up, no matter how insignificant you may think they are.
Then again, that deck of cards may be, and will be useful in minimizing the chances of survivors going insane in your bunker after being in close quarters for ages with no rescue in sight.
Grundsätzlich steht natürlich jedem seine eigene Meinung zu - dazu gehört allerdings ebenso, dass die Sichtweisen anderer akzeptiert werden. Als Hinweis sei zudem angemerkt, dass besonders nützliche Hinweise und Hilfestellungen von der Redaktion honoriert werden.
Benachrichtige mich zu:.Tips. Every item has a use. When you’re running around with only 60 seconds to collect all the gear you’ll need, it might seem like a waste of valuable carrying space to pick up a deck of cards. Depending on player choice, you will receive an Ending. Some endings are good and some are bad. They are dependent on the player's choice throughout the game. If both adults are removed from game play (leave the shelter, are captured by bandits or, they die) the game will end, regardless of how many children are in the shelter. Raiders attack the fallout shelter, with no means of defending it. Atomic Adventure Tips & Strategy Guide to Stay Alive 1. Learning The Essentials Of The Game A complete “Apocalypse!” run on 60 Seconds comes with two different chapters, so 2. You Can Play Either Portion Independently Contrary to what you may have thought from the last tip, Scavenge and 3. This is caused by an ambiguous microscopic threat, whether radiation or microbial disease. Exposure is generally caused by contact with the world outside the shelter: scavenging trips, answering the door, consuming spoiled food or tainted water, et cetera, but may come from dangers within the shelter, such as encroaching cockroaches, poor hygiene, sick family members, et cetera. You can begin one minute from now, with these 21 easy health tips that take 60 seconds or less. And for 2, more fast-working tips and techniques that will flatten your belly, Wait 60 Seconds.